Playing The Legend of Zelda: Breath of the Wild for Nintendo Switch

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Note: Minor spoilers about certain items and actions are included here.

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Back in the 1980s I played and beat the original The Legend of Zelda game for the Nintendo Entertainment System (NES). It was a fun but challenging game and it’s likely that I used a strategy guide to make it through. Sometime later I tried Zelda II: The Adventure of Link on the NES but it didn’t capture me; I did not care for being pulled into battles without any warning when exploring the overworld map and the side-scrolling was just an odd fit.

With the Super Nintendo Entertainment System (SNES) I was sucked into the world of The Legend of Zelda: A Link to the Past. Just when you think you’ve defeated Gannon you learn that not only did you not beat the game but that there’s a whole other part of the game that was nearly as long as the first. It’s remained one of my favorite Zelda games over the years and I thoroughly enjoyed reliving a slightly different experience on the 3DS with The Legend of Zelda: A Link Between Worlds.

In the years since I’ve played the many of the Zelda games at some point, excluding some of the handheld editions. While I’m aware that many may have very high opinions of those games, and I certainly can’t say that they were bad, none have captured my attention for very long and certainly not to the point that I thought I might actually strive to finish those games. I spent several hours enjoying The Legend of Zelda: Twilight Princess when it was released for the Wii but after complete a handful of dungeons I decided to move on.

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I have discovered that, for me, The Legend of Zelda: Breath of the Wild is a very addictive Zelda game that I expect to finish. I have already put in countless hours within a matter of only a few weeks, typically playing late at night. It’s one of those games where you continuously feel compelled to do “just one more thing” before ending a gaming session.

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Shadow of the Colossus (Or How To Freak Yourself Out By Playing A Video Game)

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I consider Shadow of the Colossus to be a great and unique video game. There’s not much to it. Your character has a horse, a sword, a bow and arrow, and the ability to climb things. His task is to kill several colossi.

The size and speed of the various creatures vary with many requiring different methods of attack.

But if you have this game, especially the new PS3 version (it was originally released on the PS2), and you don’t mind being freaked out or feeling like you’re stuck on the edge of your seat, wait until 9 pm to play the game with the lights off.

There are few games that can actually make me feel tense. This is one of them. When the subject of video games as art is raised this game is almost always referenced. It has a unique atmosphere that I haven’t seen duplicated.

Its simplicity only enhances the atmosphere. Yes, there are other games that have characters fighting against monolithic creatures, but I think it’s even more unnerving because in Shadow of Colossus it’s only your character against the colossus. There are no other distractions.

Embedded below is a video of the fifth colossus in the game. Skip ahead to 3:55 for the creepy parts.